Sub-Boards


The Roof
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The entrance door of choice for flying Titans, and the T-Ship. Also has the best view of Jump, offering uninterrupted 360 degree views.

The Common Room
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Home to the kitchen, TV, video games, and mighty couch. Also has one of the best views of Jump through the floor to ceiling glass windows, 2nd only to the roof.

Danger Room
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A holographic environment that can realistically recreate several real life scenarios. It is primarily used for group training, or gauging the abilities of new recruits without damaging the City.

Evidence Room
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Dangerous weapons and evidence are stored in secure displays in this room.

The Infirmary
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A state of the art lab curtesy of Batman filled with every medical device needed to get you back on your feet.

Laboratory
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Located next door to the Infirmary, the Lab is filled with equipment to keep any budding chemist, biologist, and robotics expert endlessly entertained. Usually used for forensics, experiments, and inventions.

Titan Rooms
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A floor filled with rooms for official Teen Titans.

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